TemujinsInformants

Temujin – longshoreman/union informants:

  1. Bloodcove
  2. Quent
  3. Port Peril
  4. Slipcove, Bag Island: Churge Ken (scarred halfling. Eyeing foreign ships, trade, routes to D.C.I., provided 3,000 GPs)

Longshoreman is accurate for Bloodcove, but In both Quent and Port Peril, I diversified, and added teamsters/carters to the mix, in addition to the longshoreman. My thinking here is that they are regular and unobtrusive on the docks, and are likely to be the most aware of comings and goings of ships.

TemujinsInformants

Pathfinder: Skull & Shackles 2018 LordGroan